Afterlife: Rickard's Quest version 1.10.2 released!

News and updates about Afterlife: Rickard's Quest - please post any version-specific feedback, thoughts, comments, suggestions, ideas or bug-reports in the appropriate (or latest) release thread here!
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Ryan
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Afterlife: Rickard's Quest version 1.10.2 released!

Post by Ryan » July 12th, 2013, 4:34 pm

With continued thanks to those of you who've taken the time to give feedback and report bugs for the recent v1.10.1 update to Afterlife: Rickard's Quest, version 1.10.2 is now available from the usual place, fixing one or two serious issues and making some further minor cosmetic tweaks (and as usual, the changelog is available here). Please do be sure to update your copy to enjoy the benefits of the fixes, and again, thank you to everyone who's continued to play and enjoy a game that's now nearly ten years old! :)

Ryan

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Grave_mire
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Re: Afterlife: Rickard's Quest version 1.10.2 released!

Post by Grave_mire » July 28th, 2013, 12:55 pm

What is wraith terminology?

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Ryan
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Re: Afterlife: Rickard's Quest version 1.10.2 released!

Post by Ryan » July 31st, 2013, 2:59 pm

Grave_mire wrote:What is wraith terminology?
I'm sorry, I'm not sure I understand the question? :?

Ryan

Oxens
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How to pick?

Post by Oxens » December 5th, 2013, 3:55 pm

Problem: In Desert tomb zone (act 3(hard)) I found hidden balloon, but it can only take out of the balloon. But :shush: if the ball is going to explode, I can not go on perfect |<O = (((( How to pick this hidden balloon?? :?

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Afterlife: Rickard's Quest version 1.10.2 released!

Post by Oxens » December 7th, 2013, 12:42 pm

Ryan, please check this post.
Maybe it was a mistake?
Thank you very much for your attention =)

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Ryan
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Re: Afterlife: Rickard's Quest version 1.10.2 released!

Post by Ryan » December 7th, 2013, 6:01 pm

I've just had a look at this, and you're quite right about this being a mistake! The balloon in the narrow passageway should definitely only appear in the Suicide difficulty. It's odd that this seems to have sneaked by the previous couple of updates, which did fix some similar issues in other Acts. Anyway, I'll put together an update shortly to fix this, of course - thanks for reporting! :)

Ryan

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