Afterlife: Rickard's Quest update 1.12.2

News and updates about Afterlife: Rickard's Quest - please post any version-specific feedback, thoughts, comments, suggestions, ideas or bug-reports in the appropriate (or latest) release thread here!
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Ryan
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Afterlife: Rickard's Quest update 1.12.2

Post by Ryan » March 14th, 2016, 11:43 pm

To follow up on last week's updates to the game, Afterlife: Rickard's Quest version 1.12.2 is now available to download, with some long-overdue bug-fixes and further gameplay changes:
  • Fixed minor bug causing music to be restarted if the game was minimised while paused.
  • Fixed bug causing the Lightning balloon not to correctly remain unlocked if an Act was completed in exactly one minute.
  • Fixed bug potentially causing unlock message not to display correctly on completing the game.
  • (Finally) fixed long-term collision detection issue causing the DHU to sometimes pass through enemies with no effect.
  • Improved responsiveness of navigation controls in the Act selection menu.
  • Improved forgiveness of collision detection between hellion and Rickard's hand-bombs.
  • Reduced rate of fire of cluster rockets.
  • All cyclops now count toward the total hellion remaining (and so must now be destroyed in order to complete an Act).
  • Switched the conditions required to unlock certain balloons.
  • Minor and miscellaneous code tidying.
As always, the latest version can be downloaded here - have fun, and of course please feel welcome to post below with any further comments, questions or suggestions. :)

Ryan

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