Afterlife 2: Rickard's Journey update 1.2.3

News and updates about Afterlife 2: Rickard's Journey - please post any version-specific feedback, thoughts, comments, suggestions, ideas or bug-reports in the appropriate (or latest) release thread here.
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Ryan
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Afterlife 2: Rickard's Journey update 1.2.3

Post by Ryan » September 29th, 2016, 7:51 pm

A quick post to announce the release of Afterlife 2: Rickard's Journey version 1.2.3, which fixes several bugs and gameplay issues, as well as making a few other minor adjustments to the game:
  • Synchronised the game clock to the framerate, in order to make game timekeeping consistent when running at suboptimal speed on low-spec systems.
  • Fixed bug causing a congratulatory message to appear erroneously when an Act's Time Target and Mana Target had been achieved, even if the Act had been failed.
  • Fixed bug causing end sequence texts to display incorrectly.
  • Hellion in Quest For The Ankhs stages can no longer pass through narrow diagonal gaps.
  • Changed graphics methods used in map loading routines to decrease loading times.
  • Reduced target time for "Spash Point" by ten seconds.
  • Made minor code efficiency improvements.
As always, the full changelog for this and all previous updates can be found here, and the latest version of the game can be downloaded from the usual place.

Of course, do feel very welcome as always to post below with any further comments, questions or suggestions.

Have fun! :)

Ryan

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