Following on from the recent 4.2 update, this version fixes some bugs, makes some tweaks and changes, and (of course!) adds some more new evowok breeds to the game:
- Added three complete new evowok lineages!
- Added two new Abilities!
- Added in-flight graphics for all flight-capable evowok breeds.
- Added new colour variants for three lineages.
- Modified one character to teach a new Ability.
- Injuries to bodyparts causing additional attack and defense damage are now taken into account in calculating damage bonuses.
- Adjusted and corrected breed characteristics and injury models for several existing evowok breeds.
- Fixed bug causing a crash when attempting to view music information before loading a career slot.
- Fixed potentially serious bug causing some characters to interact incorrectly when the player is extremely drunk.
- Fixed non-functioning flight abilities for electricoms and stormicoms.
- Fixed minor graphical issues for nine evowok breeds.
- Added capability for pinning attacks to do increased damage on first hitting a target.
- Added capability for evowok injury models with no core body.
- Better specified body location data for certain anatomies.
- Miscellaneous code and efficiency improvements.
Of course, please feel as welcome as always to post below with any and all additional thoughts, comments, questions or suggestions.