- Synchronised the game clock to the framerate, in order to make game timekeeping consistent when running at suboptimal speed on low-spec systems.
- Fixed bug causing a congratulatory message to appear erroneously when an Act's Time Target and Mana Target had been achieved, even if the Act had been failed.
- Fixed bug causing end sequence texts to display incorrectly.
- Hellion in Quest For The Ankhs stages can no longer pass through narrow diagonal gaps.
- Changed graphics methods used in map loading routines to decrease loading times.
- Reduced target time for "Spash Point" by ten seconds.
- Made minor code efficiency improvements.
Of course, do feel very welcome as always to post below with any further comments, questions or suggestions.